Kshabazz\BattleNet\D3\Item¶
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class
Item¶ Class Item
<code> <?php // http://us.battle.net/api/d3/data/item/Cj0I-bvTgAsSBwgEFdosyssdb2mxyh10HmzAHfKS3AgdcIt38CILCAEVbEIDABgWICAwiQI4_AJAAFAMYJUDGMvMrsMGUABYAg&extra=0&showClose=1 ?> </code>
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property
offHandTypes¶
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property
oneHandWeaponTypes¶
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property
twoHandedWeaponTypes¶
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__construct($pJson)¶ Constructor
Parameters: - $pJson (string) –
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__get($pName)¶ Get any property that isset.
Parameters: - $pName –
Returns: mixed
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__toString()¶ What to do when this object is converting to a string.
Returns: string
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damage()¶ Compute [min, max] damage for the tool-tip.
Damage the item can do, if weapon.
Returns: mixed
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effects()¶ Get list string of item special effects.
Returns: string
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flavorText()¶ Get flavor text.
Returns: string|null
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id()¶ Get item ID.
Returns: mixed
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init()¶ Initialize all the properties for this object.
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isWeapon()¶ Check if an items type is a weapon.
Returns: bool
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json()¶ Get JSON use to initialize this object.
Returns: string
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name()¶ Get name.
Returns: string
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recipe()¶ Get recipe for constructing the item at the forge.
Returns: object
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tooltipParams()¶ Get web HASH.
Returns: string
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type()¶ Get the item type.
Returns: string
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property