Kshabazz\BattleNet\D3\Item¶
- class Item¶
Class Item
<code> <?php // http://us.battle.net/api/d3/data/item/Cj0I-bvTgAsSBwgEFdosyssdb2mxyh10HmzAHfKS3AgdcIt38CILCAEVbEIDABgWICAwiQI4_AJAAFAMYJUDGMvMrsMGUABYAg&extra=0&showClose=1 ?> </code>
- property offHandTypes¶
- property oneHandWeaponTypes¶
- property twoHandedWeaponTypes¶
- __construct($pJson)¶
Constructor
Parameters: - $pJson (string) –
- __get($pName)¶
Get any property that isset.
Parameters: - $pName –
Returns: mixed
- __toString()¶
What to do when this object is converting to a string.
Returns: string
- damage()¶
Compute [min, max] damage for the tool-tip.
Damage the item can do, if weapon.
Returns: mixed
- effects()¶
Get list string of item special effects.
Returns: string
- flavorText()¶
Get flavor text.
Returns: string|null
- id()¶
Get item ID.
Returns: mixed
- init()¶
Initialize all the properties for this object.
- isWeapon()¶
Check if an items type is a weapon.
Returns: bool
- json()¶
Get JSON use to initialize this object.
Returns: string
- name()¶
Get name.
Returns: string
- recipe()¶
Get recipe for constructing the item at the forge.
Returns: object
- tooltipParams()¶
Get web HASH.
Returns: string
- type()¶
Get the item type.
Returns: string